Welcome to my blog! I am posting here my progress on my Point and Click Adventure Engine (ITLengine) and other stuff I come across. Feel free to leave a comment or post an issue in the Github Repo. Have Fun Reading!

Blog Posts


[C++] #1 New series and associative arrays

#1 New series and associative arrays

Welcome back. The last article was published almost six months ago. During this long period I created a few things and spent most of my time into my different hobbies. Sadly this blog got a shortage since I could not get me up to write a few new articles. In this series I want to give insights in my thoughts and design and programming patterns to help you to use my code. I am also planning to spend some time writing about different topics in the C++ universe. If you have wishes feel free to ask in the comments below.

Associative Arrays

In C++ we normaly do not have assosiative Arrays. In most cases we just do not need them and hence we do not care. But as always there are a few cases when I think using them is benifical, especially regarding code readablility:

Tags: C++, tricks
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#4 Progress in the Engine

Content

  1. General Changes
  2. The Changes in the Engine
  3. Animations
  4. Movable Objects
  5. Separating Lua from the Engine
  6. Using function binding instead of table4.checking
  7. What’s next?
  8. Engine
  9. Game
Tags: Lua, C++, ITLengine, worklog, personal, blog
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Quick Notice

Welcome. I am still alive. Since I must do a lot for my other hobbies and I currently have nothing to show, the next blog article comes in two to three weeks. I am sorry. Let me know in the comments, if I should write about something. See you soon.

Tags: general
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#3 New Lua Structure and the Future

Content

Tags: Lua, C++, ITLengine, worklog, personal, blog
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#2 The Basic Engine

As I said yesterday, today is the moment, I show a bit of the engine of today’s build. It will get technical, but if it gets un-understandable tell me.

Tags: ITLengine, worklog, lua, c++
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#1 My first Post!

Hello World. This actually the first post I ever wrote seen in the public. That’s creepy. Well maybe not … we will see. Phew the first few words I ever wrote in a blog are done. :D

Tags: ITLengine, worklog
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